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forked from 0ad/0ad
0ad/source/ps/GameSetup
janwas 22e4d2fd98 # win/macosx compat, add hooks to disable OpenGL feature usage
config: add 2 parameters to allow disabling s3tc/auto mipmap gen
wpthread: add support for named semaphores (required for macosx compat)
openal, ogghack: remove direct use of __APPLE__ macro (replace with
OS_MACOSX)
GraphicsSetupHandlers.cpp: fix incorrect usage of OS_ macros (they're
always defined, so the test should be if their value is != 0)

This was SVN commit r5316.
2007-09-02 21:44:56 +00:00
..
tests # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
Atlas.cpp * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
Atlas.h # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
CmdLineArgs.cpp # Changed handling of command-line arguments. 2006-12-09 14:39:52 +00:00
CmdLineArgs.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
Config.cpp # win/macosx compat, add hooks to disable OpenGL feature usage 2007-09-02 21:44:56 +00:00
Config.h # win/macosx compat, add hooks to disable OpenGL feature usage 2007-09-02 21:44:56 +00:00
GameSetup.cpp # win/macosx compat, add hooks to disable OpenGL feature usage 2007-09-02 21:44:56 +00:00
GameSetup.h acpi and mahaf: now set ModuleInitState to error if something fails (prevents a subsequent init from returning true and allowing its dependent to continue and crash into a wall) 2007-05-26 23:29:20 +00:00