..
AlphaMapCalculator.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
AlphaMapCalculator.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
BlendShapes.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
FixedFunctionModelRenderer.cpp
* Fix: Silly operator precedence problem
2006-03-26 22:18:35 +00:00
FixedFunctionModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
InstancingModelRenderer.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
InstancingModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ModelRenderer.cpp
Quieter and more informative error when using props/units/tools/basket.xml (and maybe others), where the model has bones but doesn't have a boned animation
2006-04-14 04:35:36 +00:00
ModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ModelVertexRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
PatchRData.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PatchRData.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PlayerRenderer.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PlayerRenderer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
Renderer.cpp
# big VFS update: laid groundwork for running as non-admin; move XMB files into separate directory tree
2006-05-17 16:47:49 +00:00
Renderer.h
Added Perlin noise class, which will be useful for water.
2006-05-17 03:53:54 +00:00
RenderModifiers.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderModifiers.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderPathVertexShader.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderPathVertexShader.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ShadowMap.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
ShadowMap.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
SkyManager.cpp
# Sky set can now be changed through the console.
2006-05-17 02:24:17 +00:00
SkyManager.h
# Sky set can now be changed through the console.
2006-05-17 02:24:17 +00:00
TerrainOverlay.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TerrainOverlay.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TerrainRenderer.cpp
Terrain overlay: Fixed incorrect state change
2006-04-19 00:56:24 +00:00
TerrainRenderer.h
- Terrain self-shadows (only noticeable with a low angle of sun)
2006-02-13 14:18:20 +00:00
TransparencyRenderer.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TransparencyRenderer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexArray.cpp
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
VertexArray.h
g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array
2005-10-31 16:26:51 +00:00
VertexBuffer.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBuffer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBufferManager.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBufferManager.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
WaterManager.cpp
# refactor VFS path-related functions; split into separate files
2006-04-22 16:26:16 +00:00
WaterManager.h
Texture converter, DevIL: ABGR DDS support.
2006-03-14 21:29:19 +00:00