1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/gui
2010-07-10 17:28:32 +00:00
..
common Remove unneeded genericity 2010-07-07 10:47:20 +00:00
gamesetup Report errors when hosting/joining fails 2010-07-06 20:51:45 +00:00
loading # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
manual Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
msgbox # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
pregame Show message box when opening URL, since it might take a while to launch the browser 2010-07-08 18:46:39 +00:00
session_new Made units attack enemy foundations instead of trying to build them 2010-07-10 17:28:32 +00:00
session_new_old Clone the current session GUI files 2010-06-26 17:11:04 +00:00
text Change GUI text file encoding to utf-8, change line endings to native 2009-07-16 15:49:59 +00:00
gui.dtd # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_atlas.xml # Fix startup warning in scenario editor 2010-04-17 11:29:34 +00:00
page_gamesetup_mp.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_gamesetup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_loading.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_manual.xml Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
page_msgbox.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_pregame.xml # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
page_session_new.xml Avoid running the old simulation code in the background when it's not needed. 2010-05-01 16:20:58 +00:00