elexis
2af94c5898
User-submitted text upload was removed in2779512c6e
in preference of the bugtracker. Remove leftover mainmenu.js function that this commit should have removed. Profiler data upload was disabled inb9e46f386b
because the data amount was too large and because the two timing snapshots are inconclusive without further data. The hereby removed exposed JS functions could have been exploited by JS mods to upload 0ad userdata to arbitrary places. The performance data upload feature can be redesigned, implemented without JS exposure, with a more transparent privacy policy (refs #5257). Differential Revision: https://code.wildfiregames.com/D1597 Performance upload feature removal accepted by: Vladislav This was SVN commit r21858.
623 lines
15 KiB
C++
623 lines
15 KiB
C++
/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Implementation of profile display (containing only display routines,
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* the data model(s) are implemented elsewhere).
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*/
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#include "precompiled.h"
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#include <ctime>
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#include <algorithm>
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#include "ProfileViewer.h"
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#include "graphics/FontMetrics.h"
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#include "gui/GUIutil.h"
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#include "graphics/ShaderManager.h"
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#include "graphics/TextRenderer.h"
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#include "ps/CLogger.h"
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#include "ps/Filesystem.h"
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#include "ps/Hotkey.h"
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#include "ps/Profile.h"
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#include "lib/external_libraries/libsdl.h"
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#include "renderer/Renderer.h"
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#include "scriptinterface/ScriptInterface.h"
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extern int g_xres, g_yres;
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struct CProfileViewerInternals
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{
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NONCOPYABLE(CProfileViewerInternals); // because of the ofstream
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public:
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CProfileViewerInternals() {}
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/// Whether the profiling display is currently visible
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bool profileVisible;
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/// List of root tables
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std::vector<AbstractProfileTable*> rootTables;
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/// Path from a root table (path[0]) to the currently visible table (path[size-1])
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std::vector<AbstractProfileTable*> path;
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/// Helper functions
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void TableIsDeleted(AbstractProfileTable* table);
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void NavigateTree(int id);
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/// File for saved profile output (reset when the game is restarted)
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std::ofstream outputStream;
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};
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///////////////////////////////////////////////////////////////////////////////////////////////
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// AbstractProfileTable implementation
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AbstractProfileTable::~AbstractProfileTable()
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{
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if (CProfileViewer::IsInitialised())
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{
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g_ProfileViewer.m->TableIsDeleted(this);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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// CProfileViewer implementation
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// AbstractProfileTable got deleted, make sure we have no dangling pointers
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void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table)
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{
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for(int idx = (int)rootTables.size()-1; idx >= 0; --idx)
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{
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if (rootTables[idx] == table)
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rootTables.erase(rootTables.begin() + idx);
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}
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for(size_t idx = 0; idx < path.size(); ++idx)
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{
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if (path[idx] != table)
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continue;
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path.erase(path.begin() + idx, path.end());
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if (path.size() == 0)
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profileVisible = false;
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}
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}
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// Move into child tables or return to parent tables based on the given number
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void CProfileViewerInternals::NavigateTree(int id)
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{
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if (id == 0)
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{
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if (path.size() > 1)
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path.pop_back();
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}
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else
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{
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AbstractProfileTable* table = path[path.size() - 1];
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size_t numrows = table->GetNumberRows();
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for(size_t row = 0; row < numrows; ++row)
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{
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AbstractProfileTable* child = table->GetChild(row);
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if (!child)
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continue;
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--id;
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if (id == 0)
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{
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path.push_back(child);
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break;
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}
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}
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}
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}
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// Construction/Destruction
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CProfileViewer::CProfileViewer()
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{
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m = new CProfileViewerInternals;
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m->profileVisible = false;
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}
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CProfileViewer::~CProfileViewer()
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{
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delete m;
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}
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// Render
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void CProfileViewer::RenderProfile()
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{
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if (!m->profileVisible)
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return;
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if (!m->path.size())
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{
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m->profileVisible = false;
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return;
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}
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PROFILE3_GPU("profile viewer");
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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AbstractProfileTable* table = m->path[m->path.size() - 1];
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const std::vector<ProfileColumn>& columns = table->GetColumns();
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size_t numrows = table->GetNumberRows();
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CStrIntern font_name("mono-stroke-10");
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CFontMetrics font(font_name);
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int lineSpacing = font.GetLineSpacing();
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// Render background
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GLint estimate_height;
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GLint estimate_width;
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estimate_width = 50;
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for(size_t i = 0; i < columns.size(); ++i)
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estimate_width += (GLint)columns[i].width;
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estimate_height = 3 + (GLint)numrows;
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if (m->path.size() > 1)
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estimate_height += 2;
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estimate_height = lineSpacing*estimate_height;
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CShaderTechniquePtr solidTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_solid);
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solidTech->BeginPass();
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CShaderProgramPtr solidShader = solidTech->GetShader();
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solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.5f);
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CMatrix3D transform = GetDefaultGuiMatrix();
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solidShader->Uniform(str_transform, transform);
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float backgroundVerts[] = {
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(float)estimate_width, 0.0f,
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0.0f, 0.0f,
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0.0f, (float)estimate_height,
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0.0f, (float)estimate_height,
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(float)estimate_width, (float)estimate_height,
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(float)estimate_width, 0.0f
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};
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solidShader->VertexPointer(2, GL_FLOAT, 0, backgroundVerts);
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solidShader->AssertPointersBound();
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glDrawArrays(GL_TRIANGLES, 0, 6);
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transform.PostTranslate(22.0f, lineSpacing*3.0f, 0.0f);
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solidShader->Uniform(str_transform, transform);
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// Draw row backgrounds
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for (size_t row = 0; row < numrows; ++row)
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{
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if (row % 2)
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solidShader->Uniform(str_color, 1.0f, 1.0f, 1.0f, 0.1f);
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else
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solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.1f);
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float rowVerts[] = {
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-22.f, 2.f,
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estimate_width-22.f, 2.f,
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estimate_width-22.f, 2.f-lineSpacing,
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estimate_width-22.f, 2.f-lineSpacing,
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-22.f, 2.f-lineSpacing,
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-22.f, 2.f
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};
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solidShader->VertexPointer(2, GL_FLOAT, 0, rowVerts);
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solidShader->AssertPointersBound();
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glDrawArrays(GL_TRIANGLES, 0, 6);
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transform.PostTranslate(0.0f, lineSpacing, 0.0f);
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solidShader->Uniform(str_transform, transform);
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}
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solidTech->EndPass();
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// Print table and column titles
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CShaderTechniquePtr textTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_text);
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textTech->BeginPass();
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CTextRenderer textRenderer(textTech->GetShader());
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textRenderer.Font(font_name);
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textRenderer.Color(1.0f, 1.0f, 1.0f);
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textRenderer.PrintfAt(2.0f, lineSpacing, L"%hs", table->GetTitle().c_str());
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textRenderer.Translate(22.0f, lineSpacing*2.0f, 0.0f);
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float colX = 0.0f;
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for (size_t col = 0; col < columns.size(); ++col)
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{
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CStrW text = columns[col].title.FromUTF8();
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int w, h;
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font.CalculateStringSize(text.c_str(), w, h);
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float x = colX;
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if (col > 0) // right-align all but the first column
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x += columns[col].width - w;
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textRenderer.Put(x, 0.0f, text.c_str());
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colX += columns[col].width;
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}
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textRenderer.Translate(0.0f, lineSpacing, 0.0f);
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// Print rows
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int currentExpandId = 1;
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for (size_t row = 0; row < numrows; ++row)
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{
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if (table->IsHighlightRow(row))
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textRenderer.Color(1.0f, 0.5f, 0.5f);
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else
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textRenderer.Color(1.0f, 1.0f, 1.0f);
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if (table->GetChild(row))
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{
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textRenderer.PrintfAt(-15.0f, 0.0f, L"%d", currentExpandId);
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currentExpandId++;
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}
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float colX = 0.0f;
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for (size_t col = 0; col < columns.size(); ++col)
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{
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CStrW text = table->GetCellText(row, col).FromUTF8();
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int w, h;
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font.CalculateStringSize(text.c_str(), w, h);
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float x = colX;
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if (col > 0) // right-align all but the first column
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x += columns[col].width - w;
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textRenderer.Put(x, 0.0f, text.c_str());
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colX += columns[col].width;
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}
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textRenderer.Translate(0.0f, lineSpacing, 0.0f);
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}
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textRenderer.Color(1.0f, 1.0f, 1.0f);
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if (m->path.size() > 1)
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{
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textRenderer.Translate(0.0f, lineSpacing, 0.0f);
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textRenderer.Put(-15.0f, 0.0f, L"0");
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textRenderer.Put(0.0f, 0.0f, L"back to parent");
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}
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textRenderer.Render();
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textTech->EndPass();
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glDisable(GL_BLEND);
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glEnable(GL_DEPTH_TEST);
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}
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// Handle input
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InReaction CProfileViewer::Input(const SDL_Event_* ev)
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{
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switch(ev->ev.type)
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{
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case SDL_KEYDOWN:
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{
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if (!m->profileVisible)
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break;
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int k = ev->ev.key.keysym.sym;
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if (k >= SDLK_0 && k <= SDLK_9)
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{
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m->NavigateTree(k - SDLK_0);
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return IN_HANDLED;
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}
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break;
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}
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case SDL_HOTKEYDOWN:
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std::string hotkey = static_cast<const char*>(ev->ev.user.data1);
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if( hotkey == "profile.toggle" )
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{
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if (!m->profileVisible)
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{
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if (m->rootTables.size())
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{
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m->profileVisible = true;
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m->path.push_back(m->rootTables[0]);
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}
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}
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else
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{
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size_t i;
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for(i = 0; i < m->rootTables.size(); ++i)
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{
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if (m->rootTables[i] == m->path[0])
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break;
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}
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i++;
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m->path.clear();
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if (i < m->rootTables.size())
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{
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m->path.push_back(m->rootTables[i]);
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}
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else
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{
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m->profileVisible = false;
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}
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}
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return( IN_HANDLED );
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}
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else if( hotkey == "profile.save" )
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{
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SaveToFile();
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return( IN_HANDLED );
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}
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break;
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}
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return( IN_PASS );
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}
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InReaction CProfileViewer::InputThunk(const SDL_Event_* ev)
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{
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if (CProfileViewer::IsInitialised())
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return g_ProfileViewer.Input(ev);
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return IN_PASS;
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}
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// Add a table to the list of roots
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void CProfileViewer::AddRootTable(AbstractProfileTable* table, bool front)
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{
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if (front)
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m->rootTables.insert(m->rootTables.begin(), table);
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else
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m->rootTables.push_back(table);
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}
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namespace
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{
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struct WriteTable
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{
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std::ofstream& f;
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WriteTable(std::ofstream& f) : f(f) {}
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void operator() (AbstractProfileTable* table)
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{
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std::vector<CStr> data; // 2d array of (rows+head)*columns elements
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const std::vector<ProfileColumn>& columns = table->GetColumns();
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// Add column headers to 'data'
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for (std::vector<ProfileColumn>::const_iterator col_it = columns.begin();
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col_it != columns.end(); ++col_it)
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data.push_back(col_it->title);
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// Recursively add all profile data to 'data'
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WriteRows(1, table, data);
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// Calculate the width of each column ( = the maximum width of
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// any value in that column)
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std::vector<size_t> columnWidths;
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size_t cols = columns.size();
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for (size_t c = 0; c < cols; ++c)
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{
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size_t max = 0;
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for (size_t i = c; i < data.size(); i += cols)
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max = std::max(max, data[i].length());
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columnWidths.push_back(max);
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}
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// Output data as a formatted table:
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f << "\n\n" << table->GetTitle() << "\n";
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if (cols == 0) // avoid divide-by-zero
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return;
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for (size_t r = 0; r < data.size()/cols; ++r)
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{
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for (size_t c = 0; c < cols; ++c)
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f << (c ? " | " : "\n")
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<< data[r*cols + c].Pad(PS_TRIM_RIGHT, columnWidths[c]);
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// Add dividers under some rows. (Currently only the first, since
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// that contains the column headers.)
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if (r == 0)
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for (size_t c = 0; c < cols; ++c)
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f << (c ? "-|-" : "\n")
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<< CStr::Repeat("-", columnWidths[c]);
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}
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}
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void WriteRows(int indent, AbstractProfileTable* table, std::vector<CStr>& data)
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{
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const std::vector<ProfileColumn>& columns = table->GetColumns();
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for (size_t r = 0; r < table->GetNumberRows(); ++r)
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{
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// Do pretty tree-structure indenting
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CStr indentation = CStr::Repeat("| ", indent-1);
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if (r+1 == table->GetNumberRows())
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indentation += "'-";
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else
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indentation += "|-";
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for (size_t c = 0; c < columns.size(); ++c)
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if (c == 0)
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data.push_back(indentation + table->GetCellText(r, c));
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else
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data.push_back(table->GetCellText(r, c));
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if (table->GetChild(r))
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WriteRows(indent+1, table->GetChild(r), data);
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}
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}
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private:
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const WriteTable& operator=(const WriteTable&);
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};
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struct DumpTable
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{
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const ScriptInterface& m_ScriptInterface;
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JS::PersistentRooted<JS::Value> m_Root;
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DumpTable(const ScriptInterface& scriptInterface, JS::HandleValue root) :
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m_ScriptInterface(scriptInterface), m_Root(scriptInterface.GetJSRuntime(), root)
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{
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}
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// std::for_each requires a move constructor and the use of JS::PersistentRooted<T> apparently breaks a requirement for an
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// automatic move constructor
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DumpTable(DumpTable && original) :
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m_ScriptInterface(original.m_ScriptInterface),
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m_Root(original.m_ScriptInterface.GetJSRuntime(), original.m_Root.get())
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{
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}
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void operator() (AbstractProfileTable* table)
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{
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JSContext* cx = m_ScriptInterface.GetContext();
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JSAutoRequest rq(cx);
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JS::RootedValue t(cx);
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JS::RootedValue rows(cx, DumpRows(table));
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m_ScriptInterface.Eval(L"({})", &t);
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m_ScriptInterface.SetProperty(t, "cols", DumpCols(table));
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m_ScriptInterface.SetProperty(t, "data", rows);
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m_ScriptInterface.SetProperty(m_Root, table->GetTitle().c_str(), t);
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}
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std::vector<std::string> DumpCols(AbstractProfileTable* table)
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{
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std::vector<std::string> titles;
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const std::vector<ProfileColumn>& columns = table->GetColumns();
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for (size_t c = 0; c < columns.size(); ++c)
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titles.push_back(columns[c].title);
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return titles;
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}
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JS::Value DumpRows(AbstractProfileTable* table)
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{
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JSContext* cx = m_ScriptInterface.GetContext();
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JSAutoRequest rq(cx);
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JS::RootedValue data(cx);
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m_ScriptInterface.Eval("({})", &data);
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const std::vector<ProfileColumn>& columns = table->GetColumns();
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for (size_t r = 0; r < table->GetNumberRows(); ++r)
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{
|
|
JS::RootedValue row(cx);
|
|
m_ScriptInterface.Eval("([])", &row);
|
|
m_ScriptInterface.SetProperty(data, table->GetCellText(r, 0).c_str(), row);
|
|
|
|
if (table->GetChild(r))
|
|
{
|
|
JS::RootedValue childRows(cx, DumpRows(table->GetChild(r)));
|
|
m_ScriptInterface.SetPropertyInt(row, 0, childRows);
|
|
}
|
|
|
|
for (size_t c = 1; c < columns.size(); ++c)
|
|
m_ScriptInterface.SetPropertyInt(row, c, table->GetCellText(r, c));
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
private:
|
|
const DumpTable& operator=(const DumpTable&);
|
|
};
|
|
|
|
bool SortByName(AbstractProfileTable* a, AbstractProfileTable* b)
|
|
{
|
|
return (a->GetName() < b->GetName());
|
|
}
|
|
}
|
|
|
|
void CProfileViewer::SaveToFile()
|
|
{
|
|
// Open the file, if necessary. If this method is called several times,
|
|
// the profile results will be appended to the previous ones from the same
|
|
// run.
|
|
if (! m->outputStream.is_open())
|
|
{
|
|
// Open the file. (It will be closed when the CProfileViewer
|
|
// destructor is called.)
|
|
OsPath path = psLogDir()/"profile.txt";
|
|
m->outputStream.open(OsString(path).c_str(), std::ofstream::out | std::ofstream::trunc);
|
|
|
|
if (m->outputStream.fail())
|
|
{
|
|
LOGERROR("Failed to open profile log file");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
LOGMESSAGERENDER("Profiler snapshot saved to '%s'", path.string8());
|
|
}
|
|
}
|
|
|
|
time_t t;
|
|
time(&t);
|
|
m->outputStream << "================================================================\n\n";
|
|
m->outputStream << "PS profiler snapshot - " << asctime(localtime(&t));
|
|
|
|
std::vector<AbstractProfileTable*> tables = m->rootTables;
|
|
sort(tables.begin(), tables.end(), SortByName);
|
|
for_each(tables.begin(), tables.end(), WriteTable(m->outputStream));
|
|
|
|
m->outputStream << "\n\n================================================================\n";
|
|
m->outputStream.flush();
|
|
}
|
|
|
|
void CProfileViewer::ShowTable(const CStr& table)
|
|
{
|
|
m->path.clear();
|
|
|
|
if (table.length() > 0)
|
|
{
|
|
for (size_t i = 0; i < m->rootTables.size(); ++i)
|
|
{
|
|
if (m->rootTables[i]->GetName() == table)
|
|
{
|
|
m->path.push_back(m->rootTables[i]);
|
|
m->profileVisible = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// No matching table found, so don't display anything
|
|
m->profileVisible = false;
|
|
}
|