official
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Fixed the button flickering bug. It turns out that guiHide/guiUnHide were settings controls to hidden/unhidden each tick, which caused the C++ code to reset mouse interaction properties even if the thing went from unhidden to unhidden. I fixed it by making guiHide and guiUnHide check whether the control is already hidden/unhidden before changing it, though maybe we want different behaviour from the C++ code.
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2005-12-17 00:24:43 +00:00 |