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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/gaia
WhiteTreePaladin 2c23b6c3bb Added golden fleece actor placeholder
Change golden fleece resource value from 3000 to 1000
Changed large tree resources from 500 back to 300

This was SVN commit r7916.
2010-08-12 03:33:30 +00:00
..
fauna_bear.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_boar.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_chicken.xml # Use more sound effects 2010-08-10 01:25:24 +00:00
fauna_deer.xml Slow down animals, so they don't pathfind quite so much. 2010-07-21 16:05:48 +00:00
fauna_elephant_african_bush.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_elephant_african_infant.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_elephant_north_african.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_elephant.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_fish.xml Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
fauna_gazelle.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
fauna_goat.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_lion.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_muskox.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_pig.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_rabbit.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_sheep.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_tiger.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_walrus.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
fauna_wildebeest.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
fauna_wolf_snow.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_wolf.xml Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00
fauna_zebra.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_bush_berry.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
flora_bush_temperate.xml Fixed the resource type (wood -> wood.tree) 2010-07-21 20:41:35 +00:00
flora_tree_aleppo_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_baobab.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_carob.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_date_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_euro_beech.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_medit_fan_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_oak_large.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_oak.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine_w.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_poplar_lombardy.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_poplar.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_senegal_date_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_alpine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_tropic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_alpine_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_light.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_savanna_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_tropic_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
special_settlement.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
special_treasure_golden_fleece.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00