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forked from 0ad/0ad
0ad/binaries/data/mods/official
2006-04-01 23:49:59 +00:00
..
art # Updated test actor and script for prop switch testing 2006-04-01 23:49:59 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities # Updated test actor and script for prop switch testing 2006-04-01 23:49:59 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
gui -rank/formation stuff and fixes. To give a unit a rank texture, just set rank.name in the entity's XML to the filename of the texture e.g. elite.dds or advanced.dds 2006-03-31 03:37:36 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps #A well eye-candied map for testers and staff members to marvel at the new self-shadowing. 2006-03-30 05:23:08 +00:00
shaders #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00