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forked from 0ad/0ad
0ad/binaries/data/mods
2010-04-09 18:48:11 +00:00
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_test.dae/art Added binaries and some example data for COLLADA conversion. 2007-03-01 22:34:38 +00:00
_test.minimal # Fixed skeletal animation algorithm. 2006-12-15 16:09:30 +00:00
_test.sim/simulation Add the Obstruction component to entity previews, to support collision detection for building placement 2010-03-17 23:02:40 +00:00
_test.xero * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
internal #New "wet season" Savanna terrains. 2010-04-06 23:22:20 +00:00
public Update entity template conversion to be more correct and consistent 2010-04-09 18:48:11 +00:00