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Alexandermb 34db988888 Remove front step from melee attacking animations making them more natural.
The front step or the quick "close-up" the infantry does while attacking
was a guide i've used while animating following the old attacking
animations, however this doesn't feel natural before and neither does
now. This animations follows the same attacking animation whitout
getting closer to attack in order to keep the visual mesh in the root of
the actor or the selection circle.

This avoid unnecesary clipping when attacking buildings.

This was SVN commit r23355.
2020-01-10 00:40:28 +00:00
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data Remove front step from melee attacking animations making them more natural. 2020-01-10 00:40:28 +00:00
logs
system Adds a possibility to disable saving of replay in autostart mode. 2019-07-03 21:36:40 +00:00