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0ad/binaries/data/mods/public/entities/template_unit_hero_cavalry.xml
2008-09-18 04:38:42 +00:00

97 lines
1.6 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_super_cavalry">
<Traits>
<Id>
<Generic>Hero</Generic>
<Classes>Hero, Military, Organic</Classes>
</Id>
<Creation>
<Resource>
<Food>150</Food>
<Metal>300</Metal>
</Resource>
</Creation>
<Population>
<Rem>2</Rem>
</Population>
<Vision>
<Los>17</Los>
</Vision>
<Auras>
<Trample>
<Radius>3</Radius>
<Speed>1000</Speed>
<Duration>3</Duration>
<Crush>13.0</Crush>
<Hack>13.0</Hack>
<Pierce>0.0</Pierce>
<r>1.0</r>
<g>0.1</g>
<b>0.2</b>
<a>0.5</a>
</Trample>
<Armour>
<Hack>7.0</Hack>
<Pierce>12.0</Pierce>
<Crush>12.0</Crush>
</Armour>
<Health>
<Max>300</Max>
<RegenRate>0.2</RegenRate>
</Health>
<Loot>
<Xp>1000</Xp>
<Food>10</Food>
<wood>10</wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
<MiniMap>
<Type>Hero</Type>
</MiniMap>
</Traits>
<Actions>
<Attack>
<Melee>
<Hack>45.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
<Speed>1500</Speed>
</Melee>
<Charge>
<Hack>135.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
<Speed>1500</Speed>
</Charge>
</Attack>
<Move>
<Speed>9.0</Speed>
<Run>
<Speed>20.0</Speed>
</Run>
</Move>
</Actions>
<SoundGroups>
<Melee>audio/attack/weapon/sword.xml</Melee>
<Death>audio/actor/fauna/death/death_horse.xml</Death>
</SoundGroups>
</Entity>