1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/fauna/deer.xml
2010-11-20 09:31:14 +00:00

51 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="base">
<animations>
<animation file="quadraped/deer_idle_01.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_idle_02.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_idle_03.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="40"/>
<animation file="quadraped/deer_run_01.dae" name="run" speed="20"/>
<animation file="quadraped/deer_attack_01.dae" name="melee" speed="20"/>
</animations>
<mesh>skeletal/deer_mesh.dae</mesh>
<texture>skeletal/animal_deer.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="male">
<animations>
<animation file="quadraped/deer_death_01.dae" name="death" speed="40"/>
</animations>
<props>
<prop actor="props/fauna/deer_antlers.xml" attachpoint="antler"/>
</props>
</variant>
<variant frequency="5" name="female">
<animations>
<animation file="quadraped/deer_death_02.dae" name="death" speed="40"/>
</animations>
</variant>
</group>
<group>
<variant frequency="100" name="normal"/>
<variant frequency="0" name="feeding">
<animations>
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
</animations>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>