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0ad/source/simulation2/components/ICmpRallyPointRenderer.cpp
wraitii 19b01dc710 Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
The main benefits are more convenient code in the component interfaces
TU and no limit on the # of arguments that can be passed.

Differential Revision: https://code.wildfiregames.com/D3910
This was SVN commit r25350.
2021-05-01 08:01:30 +00:00

34 lines
1.4 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ICmpRallyPointRenderer.h"
#include "simulation2/system/InterfaceScripted.h"
class CFixedVector2D;
BEGIN_INTERFACE_WRAPPER(RallyPointRenderer)
DEFINE_INTERFACE_METHOD("SetDisplayed", ICmpRallyPointRenderer, SetDisplayed)
DEFINE_INTERFACE_METHOD("SetPosition", ICmpRallyPointRenderer, SetPosition)
DEFINE_INTERFACE_METHOD("UpdatePosition", ICmpRallyPointRenderer, UpdatePosition)
DEFINE_INTERFACE_METHOD("AddPosition", ICmpRallyPointRenderer, AddPosition_wrapper)
DEFINE_INTERFACE_METHOD("Reset", ICmpRallyPointRenderer, Reset)
DEFINE_INTERFACE_METHOD("IsSet", ICmpRallyPointRenderer, IsSet)
DEFINE_INTERFACE_METHOD("UpdateColor", ICmpRallyPointRenderer, UpdateColor)
END_INTERFACE_WRAPPER(RallyPointRenderer)