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0ad/build/premake/extern_libs.lua

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Lua

-- this file provides package_add_extern_libs, which takes care of the
-- dirty details of adding the libraries' include and lib paths.
--
-- TYPICAL TASK: add new library. Instructions:
-- 1) add a new extern_lib_defs entry
-- 2) add library name to package_add_extern_libs call site
-- (for the package that wants to use it)
-- directory in which all library subdirectories reside.
libraries_dir = "../../../libraries/"
-- library definitions
-- in a perfect world, libraries would have a common installation template,
-- i.e. location of include directory, naming convention for .lib, etc.
-- this table provides a means of working around each library's differences.
--
-- the default assumptions are:
-- * extern_lib (name of library [string]) is subdirectory of libraries_dir;
-- * this directory contains include and lib subdirectories which hold the
-- appendant files
-- * debug import library and DLL are distinguished with a "d" suffix
-- * the library should be marked for delay-loading.
--
-- the following options can override these:
-- * win_names: table of import library / DLL names (no extension) when
-- running on Windows.
-- * unix_names: as above; shared object names when running on non-Windows.
-- both of the above are 'required'; if not specified, no linking against the
-- library happens on platforms whose *_names are missings.
-- (rationale: this allows for libraries that do not
-- link against anything, e.g. Boost).
-- * dbg_suffix: changes the debug suffix from the above default.
-- can be "" to indicate the library doesn't have a debug build;
-- in that case, the same library (without suffix) is used in
-- all build configurations.
-- * no_delayload: indicate the library is not to be delay-loaded.
-- this is necessary for some libraries that do not support it,
-- e.g. Xerces (which is so stupid as to export variables).
-- * add_func: a function that overrides everything else. responsible for
-- setting include and library paths, adding .links (linker input), and
-- arranging for delay-loading. this is necessary e.g. for wxWidgets,
-- which is unfortunately totally incompatible with our
-- library installation rules.
extern_lib_defs = {
boost = {
},
cxxtest = {
},
misc = {
},
dbghelp = {
win_names = { "dbghelp" },
dbg_suffix = "",
},
devil = {
},
directx = {
win_names = { "ddraw", "dsound" },
dbg_suffix = "",
},
libjpg = {
win_names = { "jpeg-6b" },
unix_names = { "jpeg" },
},
libpng = {
win_names = { "libpng13" },
unix_names = { "png" },
},
openal = {
win_names = { "openal32" },
unix_names = { "openal" },
dbg_suffix = "",
},
opengl = {
win_names = { "opengl32", "glu32", "gdi32" },
unix_names = { "GL", "GLU", "X11" },
dbg_suffix = "",
},
spidermonkey = {
win_names = { "js32" },
unix_names = { "js" },
},
vorbis = {
win_names = { "vorbisfile" },
unix_names = { "vorbisfile" },
dbg_suffix = "_d",
},
wxwidgets = {
add_func = function()
tinsert(package.includepaths, libraries_dir.."wxwidgets/include/msvc")
tinsert(package.includepaths, libraries_dir.."wxwidgets/include")
tinsert(package.libpaths, libraries_dir.."wxwidgets/lib/vc_lib")
package.config["Debug" ].links = { "wxmsw26ud_gl" }
package.config["Release"].links = { "wxmsw26u_gl" }
end,
},
xerces = {
win_names = { "xerces-c_2" },
unix_names = { "xerces-c" },
no_delayload = 1,
},
zlib = {
win_names = { "zlib1" },
unix_names = { "z" },
},
sdl = {
unix_names = { "SDL" },
}
}
local function add_delayload(name, suffix, def)
if def["no_delayload"] then
return
end
-- currently only supported by VC; nothing to do on other platforms.
if OS ~= "windows" then
return
end
-- no extra debug version; use same library in all configs
if suffix == "" then
tinsert(package.linkoptions, "/DELAYLOAD:"..name..".dll")
-- extra debug version available; use in debug/testing config
else
local dbg_cmd = "/DELAYLOAD:" .. name .. suffix .. ".dll"
local cmd = "/DELAYLOAD:" .. name .. ".dll"
tinsert(package.config["Debug" ].linkoptions, dbg_cmd)
-- 'Testing' config uses 'Debug' DLLs
tinsert(package.config["Testing"].linkoptions, dbg_cmd)
tinsert(package.config["Release"].linkoptions, cmd)
end
end
local function add_extern_lib(extern_lib, def)
-- Add '<libraries root>/<libraryname>/lib' and '/include' to the includepaths and libpaths
tinsert(package.includepaths, libraries_dir .. extern_lib .. "/include")
tinsert(package.libpaths, libraries_dir .. extern_lib .. "/lib")
-- careful: make sure to only use *_names when on the correct platform.
local names = {}
if OS == "windows" then
if def.win_names then
names = def.win_names
end
else
if def.unix_names then
names = def.unix_names
end
end
local suffix = "d"
-- library is overriding default suffix (typically "" to indicate there is none)
if def["dbg_suffix"] then
suffix = def["dbg_suffix"]
end
-- non-Windows doesn't have the distinction of debug vs. release libraries
-- (to be more specific, they do, but the two are binary compatible;
-- usually only one type - debug or release - is installed at a time).
if OS ~= "windows" then
suffix = ""
end
for i,name in names do
tinsert(package.config["Debug" ].links, name .. suffix)
-- 'Testing' config uses 'Debug' DLLs
tinsert(package.config["Testing"].links, name .. suffix)
tinsert(package.config["Release"].links, name)
add_delayload(name, suffix, def)
end
end
-- add a set of external libraries to the package; takes care of
-- include / lib path and linking against the import library.
-- extern_libs: table of library names [string]
function package_add_extern_libs(extern_libs)
for i,extern_lib in extern_libs do
local def = extern_lib_defs[extern_lib]
assert(def, "external library not defined")
if def["add_func"] then
def["add_func"]()
else
add_extern_lib(extern_lib, def)
end
end
end