This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
Stan
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
3adba8721a
0ad
/
binaries
/
data
/
mods
/
public
History
Mythos_Ruler
3adba8721a
Some map updates
...
This was SVN commit r9270.
2011-04-16 03:49:43 +00:00
..
art
Added a (not so) super secret unit for Alpha V. Other stuff.
2011-04-16 00:59:45 +00:00
audio
Quieter resource gathering
2011-02-13 17:01:22 +00:00
civs
Move data for non-implemented civs to internal
2011-03-22 02:53:53 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Random maps generated in their own thread, loading GUI is updated with progress.
2011-04-10 05:31:18 +00:00
hwdetect
Disable shadows and fancy-water by default on some slower graphics devices.
2011-02-25 02:00:57 +00:00
maps
Some map updates
2011-04-16 03:49:43 +00:00
shaders
Renderer simplification: Remove old vertexshader path.
2011-04-06 22:02:05 +00:00
simulation
Added a (not so) super secret unit for Alpha V. Other stuff.
2011-04-16 00:59:45 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00