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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/helpers
2011-09-09 00:28:56 +00:00
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Commands.js Fixes garrison behavior for ships - they no longer unload units underwater. See #893. 2011-08-17 01:43:23 +00:00
Entity.js stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units. 2011-06-26 02:03:36 +00:00
FSM.js Fix #779 differently, to avoid problems with building on top of cheering units 2011-05-15 23:51:51 +00:00
InitGame.js Fixes bug in player init (AI is configured by game setup, not always matching map settings). 2011-09-09 00:28:56 +00:00
Player.js Fixes bug in player init (AI is configured by game setup, not always matching map settings). 2011-09-09 00:28:56 +00:00
Random.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Setup.js Add per-player LOS-reveal flag. 2011-06-28 23:24:42 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00