Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
18 lines
738 B
XML
18 lines
738 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
|
|
|
<Entity Parent="template_unit_infantry_ranged_ijv">
|
|
<Traits>
|
|
<Id
|
|
civ_code="hele"
|
|
civ="Hellenes"
|
|
internal_only="false"
|
|
|
|
specific="Thracian Peltast"
|
|
|
|
history="Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Greeks, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed for survival."
|
|
/>
|
|
</Traits>
|
|
<Actor>units/hele_ijv_b.xml</Actor>
|
|
</Entity>
|
|
|