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4d4437ded0
0ad
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janwas
4d4437ded0
resize to 32x32 to match other alpha maps. necessary because CRenderer::LoadAlphaMaps now actually checks the size correctly
...
This was SVN commit r2643.
2005-09-01 18:14:35 +00:00
..
actors
more houses
2005-09-01 07:17:41 +00:00
animation
update of some art stuff for projectile testing
2005-05-11 05:58:34 +00:00
materials
remapped weapon textures and interal colors for the celt head.
2005-04-29 13:26:06 +00:00
meshes
more houses
2005-09-01 07:17:41 +00:00
textures
resize to 32x32 to match other alpha maps. necessary because CRenderer::LoadAlphaMaps now actually checks the size correctly
2005-09-01 18:14:35 +00:00