janwas
8a52113e60
please note: format strings must be %hs for char* arguments and %ls for wchar_t* This was SVN commit r7161.
41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SCRIPTGLUE
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#define INCLUDED_SCRIPTGLUE
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#include "ScriptingHost.h"
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// referenced by ScriptingHost.cpp
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extern JSFunctionSpec ScriptFunctionTable[];
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extern JSPropertySpec ScriptGlobalTable[];
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// dependencies (moved to header to avoid L4 warnings)
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// .. from main.cpp:
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extern int fps;
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extern void kill_mainloop();
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extern CStrW g_CursorName;
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extern void StartGame();
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extern void EndGame();
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// .. other
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#if OS_WIN
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extern int GetVRAMInfo(int&, int&);
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#endif
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#endif // #ifndef INCLUDED_SCRIPTGLUE
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