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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/common/setup.xml
Ykkrosh 1c0536bf08 # Refactored the networking code, and redesigned the game setup screen.
Major updates to most network classes.
Simplify CNetServer so it doesn't duplicate any client behaviour; all
players now run CNetClient.
Remove most player/slot management from networking code.
Wait for all players to finish loading before starting the simulation.
Remove CGameAttributes; attributes are now just a JS object.
Remove CPlayer; they are now just simulation entities.
Handle player colours via simulation system.
Add a default map for Atlas, so it always has something to load.
Move network documentation to Doxygen.
Remove lots of now-unused code.

This was SVN commit r7653.
2010-06-30 21:41:04 +00:00

325 lines
7.2 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE setup SYSTEM "..\gui.dtd">
<setup>
<!--
==========================================
- SETUP - SCROLLBARS
==========================================
-->
<scrollbar name="wheatScrollBar"
width="12"
minimum_bar_size="4"
alwaysshown="false"
sprite_button_top="wheatArrowUp"
sprite_button_top_over="wheatArrowUpOver"
sprite_button_top_pressed="wheatArrowUpOver"
sprite_button_bottom="wheatArrowDn"
sprite_button_bottom_over="wheatArrowDnOver"
sprite_button_bottom_pressed="wheatArrowDnOver"
sprite_back_vertical="wheatScrollSpriteBar"
sprite_bar_vertical="wheatCheckBoxOpen"
sprite_bar_vertical_over="bkWhiteBorderBlack"
sprite_bar_vertical_pressed="bkWhiteBorderBlack"
/>
<!--
==========================================
- SETUP - ICONS
==========================================
-->
<!--
==========================================
- SETUP - ICONS - GENERIC
==========================================
-->
<icon name="iconProduct"
sprite="iconProduct"
size="16 16"
/>
<icon name="iconBullet"
sprite="iconBullet"
size="8 8"
/>
<icon name="iconInfinity"
sprite="iconInfinity"
size="16 16"
/>
<!--
==========================================
- SETUP - ICONS - RESOURCE
==========================================
-->
<icon name="iconResourceFood"
sprite="snIconSheetResource"
cell_id="0"
size="30 30"
/>
<icon name="iconResourceWood"
sprite="snIconSheetResource"
cell_id="1"
size="30 30"
/>
<icon name="iconResourceStone"
sprite="snIconSheetResource"
cell_id="2"
size="30 30"
/>
<icon name="iconResourceOre"
sprite="snIconSheetResource"
cell_id="3"
size="30 30"
/>
<icon name="iconResourcePopulation"
sprite="snIconSheetResource"
cell_id="4"
size="30 30"
/>
<!--
==========================================
- SETUP - ICONS - STATISTICS
==========================================
-->
<icon name="iconGarrisonCapacity"
sprite="snIconSheetGarrison"
cell_id="0"
size="30 30"
/>
<!--
==========================================
- SETUP - TOOLTIPS
==========================================
-->
<tooltip name="pgToolTip"
use_object="pgToolTip"
delay="0"
hide_object="true"
/>
<tooltip name="pgSessionSetupToolTip"
use_object="pgSessionSetupToolTip"
delay="0"
hide_object="true"
/>
<tooltip name="pgFloatingToolTip"
anchor="top"
buffer_zone="4"
delay="500"
font="serif-14"
maxwidth="300"
offset="16 32"
sprite="bkWhiteBorderBlack"
textcolor="0 0 0"
/>
<tooltip name="snToolTip"
anchor="top"
buffer_zone="4"
delay="500"
font="serif-14"
maxwidth="300"
offset="16 32"
sprite="bkWhiteBorderBlack"
textcolor="0 0 0"
/>
<tooltip name="snToolTipBottom"
anchor="bottom"
buffer_zone="4"
delay="500"
font="serif-14"
maxwidth="300"
offset="-4 -4"
sprite="bkWhiteBorderBlack"
textcolor="0 0 0"
/>
<!--
==========================================
- SETUP - COLORS
==========================================
-->
<color name="black">0 0 0</color>
<color name="white">255 255 255</color>
<color name="red">255 0 0</color>
<color name="blue">0 0 255</color>
<color name="yellow">255 255 0</color>
<color name="gold">237 227 167</color>
<color name="gray">243 242 240</color>
<color name="darkgray">43 42 40</color>
<color name="green">0 200 0</color>
<color name="mustard">191 191 2</color>
<color name="brown">159 98 24</color>
<color name="transparent">0 0 0 0</color>
<!--
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
-->
<scrollbar name="sb"
width="18"
minimum_bar_size="5"
sprite_button_top="sprite2"
sprite_button_top_over="null"
sprite_button_bottom="sprite2"
sprite_button_bottom_over="null"
sprite_back_vertical="bkFillGray"
sprite_bar_vertical="sprite2"
sprite_bar_vertical_over="null"
sprite_bar_vertical_pressed="null"
sprite_button_bottom_pressed="sprite2_pressed"
sprite_button_top_pressed="sprite2_pressed"
/>
<scrollbar name="sb2"
width="37"
minimum_bar_size="5"
sprite_button_top="scroll"
sprite_button_top_over="null"
sprite_button_bottom="scroll"
sprite_button_bottom_over="null"
sprite_back_vertical="null"
sprite_bar_vertical="scroll_bar"
sprite_bar_vertical_over="null"
sprite_bar_vertical_pressed="null"
sprite_button_bottom_pressed="scroll"
sprite_button_top_pressed="scroll"
/>
<scrollbar name="manual_scrollbar"
width="12"
minimum_bar_size="4"
alwaysshown="false"
sprite_button_top="sprite2"
sprite_button_top_over="scroll"
sprite_button_bottom="sprite2"
sprite_button_bottom_over="scroll"
sprite_back_vertical="bkFillGray"
sprite_bar_vertical="sprite2"
sprite_bar_vertical_over="scroll"
sprite_bar_vertical_pressed="sprite2_pressed"
sprite_button_bottom_pressed="sprite2_pressed"
sprite_button_top_pressed="sprite2_pressed"
/>
<!--
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
-->
<!--
==========================================
- SETUP - ICONS - STATISTIC
==========================================
-->
<icon name="icon_statistic_garrison"
sprite="ui_icon_sheet_statistic"
cell_id="12"
size="20 20"
/>
<icon name="icon_statistic_rank1"
sprite="ui_icon_sheet_statistic"
cell_id="9"
size="20 20"
/>
<icon name="icon_statistic_rank2"
sprite="ui_icon_sheet_statistic"
cell_id="10"
size="20 20"
/>
<icon name="icon_statistic_rank3"
sprite="ui_icon_sheet_statistic"
cell_id="11"
size="20 20"
/>
<icon name="icon_statistic_hp"
sprite="ui_icon_sheet_statistic"
cell_id="13"
size="20 20"
/>
<icon name="icon_statistic_accuracy"
sprite="ui_icon_sheet_statistic"
cell_id="0"
size="20 20"
/>
<icon name="icon_statistic_armour"
sprite="ui_icon_sheet_statistic"
cell_id="2"
size="20 20"
/>
<icon name="icon_statistic_attack"
sprite="ui_icon_sheet_statistic"
cell_id="1"
size="20 20"
/>
<icon name="icon_statistic_crush"
sprite="ui_icon_sheet_statistic"
cell_id="8"
size="20 20"
/>
<icon name="icon_statistic_hack"
sprite="ui_icon_sheet_statistic"
cell_id="6"
size="20 20"
/>
<icon name="icon_statistic_los"
sprite="ui_icon_sheet_statistic"
cell_id="3"
size="20 20"
/>
<icon name="icon_statistic_pierce"
sprite="ui_icon_sheet_statistic"
cell_id="7"
size="20 20"
/>
<icon name="icon_statistic_range"
sprite="ui_icon_sheet_statistic"
cell_id="5"
size="20 20"
/>
<icon name="icon_statistic_speed"
sprite="ui_icon_sheet_statistic"
cell_id="4"
size="20 20"
/>
</setup>