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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/CustomControls/DraggableListCtrl/DraggableListCtrlCommands.cpp
Ykkrosh d0146135c4 Initial Actor Editor code
This was SVN commit r2025.
2005-03-19 22:29:32 +00:00

110 lines
2.3 KiB
C++

#include "stdafx.h"
#include "DraggableListCtrlCommands.h"
#include "DraggableListCtrl.h"
#include "EditableListCtrl.h"
IMPLEMENT_CLASS(DragCommand, AtlasWindowCommand);
DragCommand::DragCommand(DraggableListCtrl* ctrl, long src, long tgt)
: AtlasWindowCommand(true, _("Drag")), m_Ctrl(ctrl), m_Src(src), m_Tgt(tgt)
{
}
bool DragCommand::Do()
{
wxASSERT(m_Tgt >= 0 && m_Src >= 0);
m_Ctrl->CloneListData(m_OldData);
m_Ctrl->MakeSizeAtLeast(m_Src+1);
m_Ctrl->MakeSizeAtLeast(m_Tgt+1);
// data[src] will be inserted just before data[tgt].
// If tgt>src, (src+1)..tgt will be shifted down by 1.
// If tgt<src, tgt..(src-1) will be shifted up by 1.
AtObj srcData = m_Ctrl->m_ListData.at(m_Src);
if (m_Tgt > m_Src)
std::copy(
m_Ctrl->m_ListData.begin()+m_Src+1,
m_Ctrl->m_ListData.begin()+m_Tgt+1,
m_Ctrl->m_ListData.begin()+m_Src);
else if (m_Tgt < m_Src)
std::copy_backward(
m_Ctrl->m_ListData.begin()+m_Tgt,
m_Ctrl->m_ListData.begin()+m_Src,
m_Ctrl->m_ListData.begin()+m_Src+1);
else // m_Tgt == m_Src
; // do nothing - this item was just dragged onto itself
m_Ctrl->m_ListData.at(m_Tgt) = srcData;
m_Ctrl->UpdateDisplay();
m_Ctrl->SetSelection(m_Tgt);
return true;
}
bool DragCommand::Undo()
{
m_Ctrl->SetListData(m_OldData);
m_Ctrl->UpdateDisplay();
m_Ctrl->SetSelection(m_Src);
return true;
}
bool DragCommand::Merge(AtlasWindowCommand* command)
{
DragCommand* nextCommand = wxDynamicCast(command, DragCommand);
if (! nextCommand)
return false;
if (nextCommand->m_Src != m_Tgt)
return false;
m_Tgt = nextCommand->m_Tgt;
return true;
}
DeleteCommand::DeleteCommand(DraggableListCtrl* ctrl, long itemID)
: wxCommand(true, _("Delete")), m_Ctrl(ctrl), m_ItemID(itemID)
{
}
bool DeleteCommand::Do()
{
wxASSERT(m_ItemID >= 0);
// If we're asked to delete one of the blank rows off the end of the
// list, don't do anything
if (m_ItemID >= (long)m_Ctrl->m_ListData.size())
return true;
m_Ctrl->CloneListData(m_OldData);
m_Ctrl->m_ListData.erase(m_Ctrl->m_ListData.begin()+m_ItemID);
m_Ctrl->UpdateDisplay();
m_Ctrl->SetSelection(m_ItemID);
return true;
}
bool DeleteCommand::Undo()
{
m_Ctrl->SetListData(m_OldData);
m_Ctrl->UpdateDisplay();
m_Ctrl->SetSelection(m_ItemID);
return true;
}