Ykkrosh
5778484a77
Replace unifont with CFont and CFontManager, since the h_mgr interface was needlessly inconvenient. Load the font textures through CTextureManager, to support dynamic reloading (e.g. when resetting GL state - see #741). Add CFontMetrics as a convenient wrapper for code that just wants to measure text. Fixes #1117. This was SVN commit r14016.
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/* Copyright (C) 2013 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "Font.h"
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#include "graphics/FontManager.h"
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#include "ps/Filesystem.h"
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#include "ps/CLogger.h"
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#include "renderer/Renderer.h"
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#include <map>
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#include <string>
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int CFont::GetCharacterWidth(wchar_t c) const
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{
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GlyphMap::const_iterator it = m_Glyphs.find(c);
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if (it == m_Glyphs.end())
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it = m_Glyphs.find(0xFFFD); // Use the missing glyph symbol
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if (it == m_Glyphs.end())
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return 0;
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return it->second.xadvance;
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}
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void CFont::CalculateStringSize(const wchar_t* string, int& width, int& height) const
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{
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width = 0;
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height = m_Height;
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for (const wchar_t* c = string; *c != '\0'; c++)
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{
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GlyphMap::const_iterator it = m_Glyphs.find(*c);
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if (it == m_Glyphs.end())
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it = m_Glyphs.find(0xFFFD); // Use the missing glyph symbol
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if (it != m_Glyphs.end())
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width += it->second.xadvance; // Add the character's advance distance
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}
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}
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