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forked from 0ad/0ad
0ad/build/premake
Matei 57ac4228d1 Updated build instructions for Linux and commented out visibility options
that make GCC 4.1 fail to link the game.

This was SVN commit r5435.
2007-11-09 18:48:23 +00:00
..
src Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
extern_libs.lua Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
functions.lua Automatically add .inl files to the workspace. 2006-07-28 17:26:54 +00:00
premake.exe Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
premake.lua Updated build instructions for Linux and commented out visibility options 2007-11-09 18:48:23 +00:00