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janwas 5814e10126 # complete revamp of build system in preparation for automated self tests.
* now splits everything up into independent static libraries.
* fixed a great deal of incorrect #include statements. all headers must
now be specified with their full path relative to source. exception: if
file being included and including file are in the same directory, no
path needed.
use <> when relying on the build system's include path (e.g. for system
headers and external libraries, e.g. boost), otherwise "".

* temporarily renamed maths/Vector2D to Vector2D_Maths to avoid
conflict. these should be merged.
* hacked around VC linker stupidness when building static libs; texture
codecs must now be registered manually.

This was SVN commit r3931.
2006-06-02 03:56:24 +00:00
binaries Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should). 2006-05-31 22:39:29 +00:00
build Added CppDoc. Updated autobuilder to use it. 2006-05-04 03:59:51 +00:00
docs Moved Excel document into docs. 2006-04-24 00:30:15 +00:00
source # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00