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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/particles
Mythos_Ruler c84d31e298 Cart tophet extra building.
Touched up the smoke particle.

Took territory effect away from Super Dock.

Touched up the Cart temple footprint.

This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
..
blowing_dust.xml Some miscellaneous stuff. Also Fixes #828 2011-05-04 21:51:29 +00:00
blowing_sand.xml Some miscellaneous stuff. Also Fixes #828 2011-05-04 21:51:29 +00:00
construction_dust.xml Fixes #821 2011-05-03 19:44:08 +00:00
flame_catapult.xml Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one). 2011-04-13 18:56:13 +00:00
flame_jav.xml Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame). 2011-04-12 03:49:32 +00:00
flame.xml # Minor particle system fixes. 2011-04-29 12:26:31 +00:00
hero_aura.xml Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish). 2011-05-01 01:25:32 +00:00
leaf_green_a.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00
rain.xml Map tweaks. 2011-05-28 21:21:36 +00:00
smoke_catapult.xml Updated SMOKE particles. They look much much nicer now. Enjoy! 2011-05-26 02:27:34 +00:00
smoke_homestead.xml Updated SMOKE particles. They look much much nicer now. Enjoy! 2011-05-26 02:27:34 +00:00
smoke_jav.xml Updated SMOKE particles. They look much much nicer now. Enjoy! 2011-05-26 02:27:34 +00:00
smoke_volcano.xml Lots of work on Temperate and Tropical biome terrains. 2011-05-09 06:37:17 +00:00
smoke.xml Cart tophet extra building. 2011-08-23 01:44:01 +00:00
sparkle_goldmine.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00