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Acumen
58fbafbbdd
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
...
This was SVN commit r2727.
2005-09-14 22:47:51 +00:00
..
gaia
This was SVN commit r2724.
2005-09-14 19:42:58 +00:00
other
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
structures
Modified health bar height on buildings and added default of -1.0 (which means don't display health bar) on all entities.
2005-09-06 19:29:31 +00:00
units
box_height parameter for Matei.
2005-09-06 00:51:18 +00:00
template_corpse.xml
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
2005-03-29 20:50:04 +00:00
template_entity_script.js
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
2005-09-14 22:47:51 +00:00
template_entity.xml
This was SVN commit r2724.
2005-09-14 19:42:58 +00:00