Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
15 lines
519 B
XML
15 lines
519 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_structure_norm_military_pc">
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<Traits>
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<Id
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civ_code="kart"
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civ="Carthaginians"
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internal_only="false"
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specific="Namél"
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history="The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage."
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/>
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</Traits>
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<Actor>structures/kart_pc.xml</Actor>
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</Entity> |