35 lines
506 B
C++
Executable File
35 lines
506 B
C++
Executable File
#ifndef MINIPATCH_H
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#define MINIPATCH_H
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#include "Vector3D.h"
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#include "res.h"
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struct STerrainVertex
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{
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CVector3D m_Position;
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float m_Color[2][3];
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};
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class CMiniPatch
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{
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public:
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CMiniPatch();
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~CMiniPatch();
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void Initialize (STerrainVertex *first_vertex);
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Handle Tex1, Tex2;
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Handle m_AlphaMap;
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CMiniPatch *m_pRightNeighbor;
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CPatch *m_pParrent;
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unsigned char m_RenderStage;
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unsigned int m_LastRenderedFrame;
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unsigned char m_Rotation;
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STerrainVertex *m_pVertices;
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};
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#endif |