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0ad/source/graphics/MapIO.h
janwas 0bb0df5b2c # new year's cleanup (reduce dependencies, clean up headers)
- remove headers always included from PCH
- nommgr.h is only included ifdef REDEFINED_NEW (allows leaving out the
mmgr stuff)
- in lib/*.cpp, moved the corresponding include file to right behind the
PCH (catches headers that aren't compilable by themselves)
- byte_order no longer depends on SDL
- add debug_level (another means of filtering debug output; needed for
thesis)
- split posix stuff up into subdirs (lib/posix and sysdep/win/wposix).
makes including only some of the modules (e.g. sockets, time) much
easier.

This was SVN commit r4728.
2007-01-01 21:25:47 +00:00

34 lines
746 B
C++

#ifndef _MAPIO_H
#define _MAPIO_H
class CMapIO
{
public:
// current file version given to saved maps
enum { FILE_VERSION = 4 };
// supported file read version - file with version less than this will be reject
enum { FILE_READ_VERSION = 1 };
#pragma pack(push, 1)
// description of a tile for I/O purposes
struct STileDesc {
// index into the texture array of first texture on tile
u16 m_Tex1Index;
// index into the texture array of second texture; (0xFFFF) if none
u16 m_Tex2Index;
// priority
u32 m_Priority;
};
// description of an object for I/O purposes
struct SObjectDesc {
// index into the object array
u16 m_ObjectIndex;
// transformation matrix
float m_Transform[16];
};
#pragma pack(pop)
};
#endif