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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates
WhiteTreePaladin 6af3f28ad4 Converted resources:
wood -> wood.tree
 stone -> stone.rock
 metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder

This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
..
gaia Converted resources: 2010-07-21 18:51:27 +00:00
other Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
special # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
structures Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
units Added female citizens to civil center 2010-07-16 14:22:18 +00:00
template_entity_full.xml # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
template_entity_quasi.xml Disable the default slide-down-hills behaviour 2010-01-27 19:34:58 +00:00
template_gaia_flora_bush_berry.xml Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
template_gaia_flora_bush.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_gaia_flora_tree.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_gaia_flora.xml Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
template_gaia_geo_mineral.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_gaia_geo_rock.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_gaia_geo.xml Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
template_gaia.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_civic_civil_centre.xml Added female citizens to civil center 2010-07-16 14:22:18 +00:00
template_structure_civic_house.xml Fix inheritance of construction/training lists. 2010-07-03 01:23:23 +00:00
template_structure_civic_temple.xml Fix inheritance of construction/training lists. 2010-07-03 01:23:23 +00:00
template_structure_civic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_scout_tower.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_wall_gate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_wall_tower.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_wall.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_economic_farmstead.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_economic_market.xml Fix inheritance of construction/training lists. 2010-07-03 01:23:23 +00:00
template_structure_economic_mill.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_economic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_gaia_settlement.xml Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
template_structure_military_barracks.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_military_dock.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_military_fortress.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_military.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_structure_resource_corral.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_resource_field.xml Slow down animals, so they don't pathfind quite so much. 2010-07-21 16:05:48 +00:00
template_structure_resource.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_special.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_melee_spearman.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_melee_swordsman.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_melee.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_ranged_archer.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_ranged_javelinist.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry_ranged.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_cavalry.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_unit_fauna_breed_passive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_breed.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_fauna_herd_passive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_herd.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_fauna_hunt_aggressive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_hunt_defensive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_hunt_passive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_hunt_skittish.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_hunt_violent.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_hunt.xml Update the entity templates to a slightly cleaner format 2010-04-23 16:07:45 +00:00
template_unit_fauna_wild_aggressive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_wild_defensive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_wild_passive.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_wild_violent.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00
template_unit_fauna_wild.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_unit_fauna.xml Slow down animals, so they don't pathfind quite so much. 2010-07-21 16:05:48 +00:00
template_unit_hero_cavalry.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_hero_infantry.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_hero_ranged.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_hero.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_melee_spearman.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_melee_swordsman.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_melee.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_ranged_archer.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_ranged_javelinist.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_ranged_slinger.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry_ranged.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_infantry.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_unit_mechanical_ship_bireme.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_ship_merchant.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_ship_quinquereme.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_ship_trireme.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_ship.xml # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
template_unit_mechanical_siege_ballista.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_siege_onager.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_siege_ram.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical_siege.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_mechanical.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_super_cavalry.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_super_infantry.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_super_ranged.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_super_siege.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_super.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_support_female_citizen.xml Converted resources: 2010-07-21 18:51:27 +00:00
template_unit_support_healer.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_support_trader.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit_support.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_unit.xml Extend animal AI to all animals. 2010-07-20 08:45:09 +00:00