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0ad/terrain/MiniPatch.h
janwas f4f969482e Initial revision
This was SVN commit r8.
2003-11-03 16:17:21 +00:00

35 lines
506 B
C++
Executable File

#ifndef MINIPATCH_H
#define MINIPATCH_H
#include "Vector3D.H"
#include "res.h"
struct STerrainVertex
{
CVector3D m_Position;
float m_Color[2][3];
};
class CMiniPatch
{
public:
CMiniPatch();
~CMiniPatch();
void Initialize (STerrainVertex *first_vertex);
Handle Tex1, Tex2;
Handle m_AlphaMap;
CMiniPatch *m_pRightNeighbor;
CPatch *m_pParrent;
unsigned char m_RenderStage;
unsigned int m_LastRenderedFrame;
unsigned char m_Rotation;
STerrainVertex *m_pVertices;
};
#endif