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forked from 0ad/0ad
0ad/source/lib/res/graphics/tex_tga.cpp
janwas 71f7fccd12 split texture loader into codecs (greatly eases navigation)
tex.cpp now has loader API and codec support routines.
provide for codecs "transforming" the image; this allows e.g.
decompressing DDS, which is currently done in ogl code (but belongs
here)

This was SVN commit r2648.
2005-09-02 02:56:54 +00:00

158 lines
3.7 KiB
C++

#include "precompiled.h"
#include "lib/byte_order.h"
#include "tex_codec.h"
#pragma pack(push, 1)
enum TgaImgType
{
TGA_TRUE_COLOUR = 2, // uncompressed 24 or 32 bit direct RGB
TGA_GREY = 3 // uncompressed 8 bit direct greyscale
};
enum TgaImgDesc
{
TGA_RIGHT_TO_LEFT = BIT(4),
TGA_TOP_DOWN = BIT(5),
TGA_BOTTOM_UP = 0 // opposite of TGA_TOP_DOWN
};
typedef struct
{
u8 img_id_len; // 0 - no image identifier present
u8 colour_map_type; // 0 - no colour map present
u8 img_type; // see TgaImgType
u8 colour_map[5]; // unused
u16 x_origin; // unused
u16 y_origin; // unused
u16 w;
u16 h;
u8 bpp; // bits per pixel
u8 img_desc;
}
TgaHeader;
// TGA file: header [img id] [colour map] image data
#pragma pack(pop)
static int tga_transform(Tex* t, int new_flags)
{
return TEX_CODEC_CANNOT_HANDLE;
}
// requirements: uncompressed, direct colour, bottom up
static int tga_decode(u8* file, size_t file_size, Tex* t, const char** perr_msg)
{
TgaHeader* hdr = (TgaHeader*)file;
// the first TGA header doesn't have a magic field;
// we can only check if the first 4 bytes are valid
// .. not direct colour
if(hdr->colour_map_type != 0)
return TEX_CODEC_CANNOT_HANDLE;
// .. wrong colour type (not uncompressed greyscale or RGB)
if(hdr->img_type != TGA_TRUE_COLOUR && hdr->img_type != TGA_GREY)
return TEX_CODEC_CANNOT_HANDLE;
// make sure we can access all header fields
const size_t hdr_size = sizeof(TgaHeader) + hdr->img_id_len;
if(file_size < hdr_size)
{
*perr_msg = "header not completely read";
fail:
return ERR_CORRUPTED;
}
const u8 type = hdr->img_type;
const uint w = read_le16(&hdr->w);
const uint h = read_le16(&hdr->h);
const uint bpp = hdr->bpp;
const u8 desc = hdr->img_desc;
const u8 alpha_bits = desc & 0x0f;
const int orientation = (desc & TGA_TOP_DOWN)? TEX_TOP_DOWN : TEX_BOTTOM_UP;
u8* const img = file + hdr_size;
const size_t img_size = w * h * bpp/8;
int flags = 0;
if(alpha_bits != 0)
flags |= TEX_ALPHA;
if(bpp == 8)
flags |= TEX_GREY;
if(type == TGA_TRUE_COLOUR)
flags |= TEX_BGR;
// sanity checks
const char* err = 0;
// .. storing right-to-left is just stupid;
// we're not going to bother converting it.
if(desc & TGA_RIGHT_TO_LEFT)
err = "image is stored right-to-left";
if(bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32)
err = "invalid bpp";
if(file_size < hdr_size + img_size)
err = "size < image size";
if(err)
{
*perr_msg = err;
goto fail;
}
t->ofs = hdr_size;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
tex_codec_set_orientation(t, orientation);
return 0;
}
static int tga_encode(const char* ext, Tex* t, u8** out, size_t* out_size, const char** perr_msg)
{
if(stricmp(ext, "tga"))
return TEX_CODEC_CANNOT_HANDLE;
/*
CHECK_ERR(tex_codec_validate_format(t->bpp, t->flags));
u8 img_desc = (t->flags & TEX_TOP_DOWN)? TGA_TOP_DOWN : TGA_BOTTOM_UP;
if(t->bpp == 32)
img_desc |= 8; // size of alpha channel
TgaImgType img_type = (t->flags & TEX_GREY)? TGA_GREY : TGA_TRUE_COLOUR;
// transform
int transforms = t->flags;
transforms &= ~TEX_ORIENTATION; // no flip needed - we can set top-down bit.
transforms ^= TEX_BGR; // TGA is native BGR.
transform(t, transforms);
TgaHeader hdr =
{
0, // no image identifier present
0, // no colour map present
(u8)img_type,
{0,0,0,0,0}, // unused (colour map)
0, 0, // unused (origin)
t->w,
t->h,
t->bpp,
img_desc
};
return write_img(fn, &hdr, sizeof(hdr), img, img_size);
*/
return 0;
}
TEX_CODEC_REGISTER(tga);