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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-09-06 18:15:27 +00:00
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art Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure. 2011-09-06 02:15:35 +00:00
audio This was SVN commit r10170. 2011-09-02 14:45:58 +00:00
civs Fix menu and dev commands overlay issue. Add music to Carthage civ file. 2011-09-03 02:12:14 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup 2011-09-06 18:15:27 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Tweaked Sicilia map. 2011-09-06 05:16:44 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Fixes garrisoned units disappearing when eject occurs too frequently. See #910. 2011-09-06 03:11:16 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00