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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-06-28 01:09:55 +00:00
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art Hele siege tower basic setup 2011-06-27 22:43:03 +00:00
audio Temple select OGG file update 2011-06-27 20:01:44 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Moved stances and idle worker button to more appropriate locations 2011-06-28 01:09:55 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Balancing war elephants. 2011-06-27 22:43:36 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00