..
Network
- Created JSMap
2005-02-21 17:13:31 +00:00
scripting
- Created JSMap
2005-02-21 17:13:31 +00:00
CConsole.cpp
stomped various lint warnings:
2005-01-23 17:45:25 +00:00
CConsole.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
CLogger.cpp
fix bug: was assigning char to pointer, instead of writing to *pointer
2005-01-23 17:36:57 +00:00
CLogger.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
ConfigDB.cpp
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
ConfigDB.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
CStr.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
CStr.h
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
CVFSFile.cpp
Adjusted error handling minorly
2004-08-27 21:14:23 +00:00
CVFSFile.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
Errors.h
Made ThrowError(code) visible
2004-08-27 17:43:04 +00:00
FilePacker.cpp
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:22:50 +00:00
FilePacker.h
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:26:21 +00:00
FileUnpacker.cpp
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
2004-12-28 16:17:17 +00:00
FileUnpacker.h
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
Font.cpp
Slightly tidied some small things
2004-12-16 00:47:12 +00:00
Font.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Game.cpp
- Created JSMap
2005-02-21 17:13:31 +00:00
Game.h
- Created JSMap
2005-02-21 17:13:31 +00:00
GameAttributes.cpp
- Created JSMap
2005-02-21 17:13:31 +00:00
GameAttributes.h
- Created JSMap
2005-02-21 17:13:31 +00:00
GameRecord.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Hotkey.cpp
Fixed minor warnings
2004-11-27 03:22:04 +00:00
Hotkey.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
i18n.cpp
"*.<ext>" filter as per new vfs_next_dirent
2004-11-23 23:52:52 +00:00
i18n.h
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
Interact.cpp
Fix for the crash when a client connects, as well as some minor additions to client/server code
2005-01-29 16:51:13 +00:00
Interact.h
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
gcc warning fixes
2004-07-11 12:49:44 +00:00
NPFontManager.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Overlay.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Parser.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Player.cpp
- Created JSMap
2005-02-21 17:13:31 +00:00
Player.h
- Created JSMap
2005-02-21 17:13:31 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Singleton.h
IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet
2004-08-15 20:47:25 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
StringConvert.h
Made JSString->wstring conversion slightly easier
2004-09-06 11:28:04 +00:00
ThreadUtil.h
Linux/GCC Compat
2004-07-27 00:26:51 +00:00
UniDoubler.h
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
utf16string.h
Provide utf16_t and utf16stringstream under MSVC
2004-07-12 15:24:16 +00:00
Vector2D.h
Minor changes to sound-script interface.
2004-11-15 22:30:01 +00:00
VFSUtil.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
VFSUtil.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
World.cpp
Stopped crash when restarting a game
2005-02-20 23:55:07 +00:00
World.h
use of new made suitable for mmgr's macro
2005-01-23 17:37:45 +00:00
XercesErrorHandler.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
XercesErrorHandler.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Xeromyces.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
Xeromyces.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
XeroXMB.cpp
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
2004-12-09 16:57:21 +00:00
XeroXMB.h
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
2004-12-18 13:32:00 +00:00
XML.h
remove zlib.h from header to xeromyces.cpp
2004-11-22 00:19:08 +00:00
XMLUtils.cpp
- Created JSMap
2005-02-21 17:13:31 +00:00
XMLWriter.cpp
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
2005-02-11 12:57:19 +00:00
XMLWriter.h
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00