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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-06-11 14:22:03 +00:00
..
art Lots of Helmet stuff. 2011-06-08 07:18:52 +00:00
audio This was SVN commit r9491. 2011-05-08 22:56:00 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui increase length of main menu version number field to accommodate longer version text 2011-06-11 14:22:03 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation This was SVN commit r9610. 2011-06-09 23:52:29 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00