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forked from 0ad/0ad
0ad/binaries/data
2012-04-04 20:23:41 +00:00
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config Update renderer design to be more flexible and data-driven based on material and shader definitions. 2012-04-03 18:44:46 +00:00
mods AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly 2012-04-04 20:23:41 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned). 2011-08-22 04:11:21 +00:00