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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/helpers
historic_bruno 0e0ed94926 Implements random map system, fixes #6.
Includes default library "rmgen" w/ API based on rmgen tool.
Modifies rmgen scripts Cantabrian Highlands, Neareastern Badlands, and
Latium.
Old map support dropped from MapReader.
Fixes a few bugs in existing game setup and initialization scripts.

This was SVN commit r9096.
2011-03-22 01:34:45 +00:00
..
Commands.js Fix auto-gathering after constructing fields. 2011-02-10 19:50:08 +00:00
FSM.js # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
InitGame.js Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
Player.js # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
Random.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Setup.js # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00