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forked from 0ad/0ad
0ad/source/graphics
Calefaction 831053d680 Update to the material system
This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
..
scripting VC2k5 fix: avoided ambiguous parameter naming 2004-09-21 22:11:33 +00:00
Camera.cpp Miscellaneous GCC fixes 2004-08-09 16:44:08 +00:00
Camera.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
Color.h Added necessary #includes 2004-07-08 14:44:04 +00:00
Frustum.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Frustum.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
GameView.cpp Fixed scrolling for windowed mode - stop scrolling when the mouse moves outside the window 2004-08-16 14:33:26 +00:00
GameView.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
HFTracer.cpp fix warning 2004-07-31 19:46:14 +00:00
HFTracer.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
LightEnv.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapIO.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapReader.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapReader.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapWriter.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapWriter.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
Material.cpp Update to the material system 2004-09-23 05:10:03 +00:00
Material.h Update to the material system 2004-09-23 05:10:03 +00:00
MaterialManager.cpp Update to the material system 2004-09-23 05:10:03 +00:00
MaterialManager.h Update to the material system 2004-09-23 05:10:03 +00:00
MiniPatch.cpp ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
MiniPatch.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Model.cpp renamed loop variable to avoid warning 2004-06-19 14:39:24 +00:00
Model.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
ModelDef.cpp Memory leak fix 2004-06-19 21:27:23 +00:00
ModelDef.h Removed unnecessary #includes 2004-07-08 14:43:16 +00:00
ObjectEntry.cpp Update to the material system 2004-09-23 05:10:03 +00:00
ObjectEntry.h Update to the material system 2004-09-23 05:10:03 +00:00
ObjectManager.cpp A few log categories 2004-08-15 20:57:31 +00:00
ObjectManager.h - Added a few logging statements (using CLogger) 2004-06-02 14:24:37 +00:00
Particle.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Particle.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
ParticleEmitter.cpp gcc warning fixes 2004-07-11 12:49:44 +00:00
ParticleEmitter.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Patch.cpp Fixed some assumptions PATCH_SIZE is 16. 2004-06-07 19:59:20 +00:00
Patch.h ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
RenderableObject.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnim.h Minor changes for linux 2004-06-02 15:03:17 +00:00
SkeletonAnimDef.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
SkeletonAnimDef.h Removed unnecessary #includes 2004-07-08 14:43:16 +00:00
SkeletonAnimManager.cpp A few log categories 2004-08-15 20:57:31 +00:00
SkeletonAnimManager.h Minor changes for linux 2004-06-02 15:03:17 +00:00
Sprite.cpp fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader. 2004-09-19 11:57:51 +00:00
Sprite.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Terrain.cpp fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader. 2004-09-19 11:57:51 +00:00
Terrain.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
Texture.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
TextureEntry.cpp fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader. 2004-09-19 11:57:51 +00:00
TextureEntry.h ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
TextureManager.cpp fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader. 2004-09-19 11:57:51 +00:00
TextureManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Unit.h Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code. 2004-07-20 19:30:35 +00:00
UnitManager.cpp Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code. 2004-07-20 19:30:35 +00:00
UnitManager.h Minor changes for linux 2004-06-02 15:03:17 +00:00