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collada
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# Fix use-of-freed-memory bug.
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2010-04-18 16:35:06 +00:00 |
graphics
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Fix actor viewer animation offsetting.
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2010-06-05 22:23:28 +00:00 |
gui
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# Various changes to the text rendering system.
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2010-05-30 13:42:56 +00:00 |
i18n
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MSVC warning fixes
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2010-05-25 19:12:00 +00:00 |
lib
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sync with work (add IO callbacks, export wsdl functions, avoid error in ReadVersionString)
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2010-06-14 12:09:49 +00:00 |
maths
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# Handle terrain passability and movement costs in pathfinder.
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2010-05-27 23:31:03 +00:00 |
mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
network
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Windows build fix
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2010-06-08 18:58:03 +00:00 |
pch
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MSVC warning 'fix'
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2010-04-19 21:57:56 +00:00 |
ps
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
renderer
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# Unit animation improvements.
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2010-06-05 00:49:14 +00:00 |
scripting
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
scriptinterface
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Display warnings and errors on screen for a short time (fixes #119).
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2010-05-31 22:44:59 +00:00 |
simulation
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
simulation2
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Fix actor viewer animation offsetting.
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2010-06-05 22:23:28 +00:00 |
sound
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# Unit animation improvements.
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2010-06-05 00:49:14 +00:00 |
tools
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
contributors.txt
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Update source contributors list (see #472)
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2010-04-14 10:29:14 +00:00 |
main.cpp
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Delete script scheduler, since it causes GC crashes and isn't used for anything important and could be implemented in pure JS instead.
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2010-06-07 18:41:03 +00:00 |
test_setup.cpp
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |