.. |
celt_cjv_a_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_cjv_a.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_cjv_b_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_cjv_b.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_cjv_e_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_cjv_e.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_csp_a.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csp_b.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csp_e.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csw_a_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csw_a.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_csw_b_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csw_b.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_csw_e_r.xml
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Stuff for milestone 7 on my todo list
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2005-04-29 12:47:10 +00:00 |
celt_csw_e.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_fem.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
celt_ijv_a.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
celt_ijv_b.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
celt_ijv_e.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
celt_isp_a.xml
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Jason's animation events. Also reworked entity-types system.
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2005-05-01 19:09:13 +00:00 |
celt_isp_b.xml
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Jason's animation events. Also reworked entity-types system.
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2005-05-01 19:09:13 +00:00 |
celt_isp_e.xml
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Jason's animation events. Also reworked entity-types system.
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2005-05-01 19:09:13 +00:00 |
celt_isw_a.xml
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An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
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2005-04-23 12:12:46 +00:00 |
celt_isw_b.xml
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Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors.
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2005-04-20 11:37:37 +00:00 |
celt_isw_e.xml
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Another elite celt texture, player color fix, uploaded forgetten lime texture. blah blah blah
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2005-04-10 12:45:05 +00:00 |
celt_su_1.xml
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Few celt tweaks
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2005-04-27 12:40:58 +00:00 |
celt_su_2_r.xml
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Few celt tweaks
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2005-04-27 12:40:58 +00:00 |
celt_su_2.xml
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Changed actor colour syntax. Made the Actor Editor edit colours.
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2005-04-28 20:44:22 +00:00 |
celt_trd.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude1.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude2.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude3.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude4.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude_propped.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dude.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
dudette.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_csw_a_r.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_csw_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_csw_b_r.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_csw_b.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_csw_e_r.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_csw_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_fem.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_iar_a.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
hele_iar_b.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
hele_iar_e.xml
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
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2005-05-10 07:13:25 +00:00 |
hele_ijv_a.xml
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Made the Hellenic CS units use their new shields. Which I probably should have done earlier.
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2005-05-02 16:05:57 +00:00 |
hele_ijv_b.xml
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Made the Hellenic CS units use their new shields. Which I probably should have done earlier.
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2005-05-02 16:05:57 +00:00 |
hele_ijv_e.xml
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Made the Hellenic CS units use their new shields. Which I probably should have done earlier.
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2005-05-02 16:05:57 +00:00 |
hele_isp_a.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_isp_b.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_isp_e.xml
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Greek stuff
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2005-05-12 17:20:17 +00:00 |
hele_spar_u1.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
hele_su_1.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_su_2.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_trd.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_cjv_a_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_cjv_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_cjv_b_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_cjv_b.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_cjv_e_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_cjv_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_csw_a_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_csw_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_csw_b_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_csw_b.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_csw_e_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_csw_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_fem.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_ijv_a.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_ijv_b.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_ijv_e.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isl_a.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isl_b.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isl_e.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isp_a.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isp_b.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_isp_e.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_isw_a.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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2005-04-26 12:19:55 +00:00 |
iber_isw_b.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_isw_e.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
iber_su_1.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_su_2.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
iber_trd.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
kart_cjv_a_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_cjv_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
kart_cjv_b_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_cjv_b.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_cjv_e_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_cjv_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csp_a_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csp_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csp_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csp_b.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csp_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csp_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csw_a_r.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csw_a.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csw_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csw_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_csw_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_csw_e.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_fem.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_iar_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_iar_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_iar_e.xml
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_ijv_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_ijv_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_ijv_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isl_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isl_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isl_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isp_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isp_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isp_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isw_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isw_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_isw_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
kart_su_1.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_su_2.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
kart_trd.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_car_a_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_car_a.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_car_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_car_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_car_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_car_e.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_cjv_a_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_cjv_a.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_cjv_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_cjv_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_cjv_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_cjv_e.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csp_a_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csp_a.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csp_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csp_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csp_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csp_e.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csw_a_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csw_a.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csw_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csw_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_csw_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_csw_e.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_fem.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_iar_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_iar_b.xml
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The entity that has all the new tweaks we discussed during the meeting - it will break untill the code is updated
|
2005-05-01 10:51:45 +00:00 |
pers_iar_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_ijv_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_ijv_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_ijv_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_isp_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_isp_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_isp_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
pers_su_1.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_su_2.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
pers_trd.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rich's_man.xml
|
Placing contents of system and art packs in version control
|
2004-11-25 20:00:26 +00:00 |
rider_dude.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_csp_a_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_csp_a.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_csp_b_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_csp_b.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_csp_e_r.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_csp_e.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_fem.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_ijv_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_ijv_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_ijv_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isl_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isl_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isl_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isp_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isp_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isp_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isw_a.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isw_b.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_isw_e.xml
|
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
|
2005-04-26 12:19:55 +00:00 |
rome_su_1.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_su_2.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |
rome_trd.xml
|
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
|
2005-03-25 23:04:36 +00:00 |