1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
pyrolink 684dbbe9ba #Preliminary end game conditions; cinematic and trigger fixes
Cinematic editor is less clumsy.  Forward and backward buttons now move
the camera to the next and previous nodes.

This was SVN commit r5000.
2007-04-27 03:05:26 +00:00
..
1_init.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
2_mainmenu.xml #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
3_loading.xml Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
4_session.xml Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
6_1_manual.xml Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00
6_2_jukebox.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
6_subwindows.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
7_atlas.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
9_global.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_global_init.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_global_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_page_pregame_load.js #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
functions_page_pregame_multiplayer.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_page_pregame_setup.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_pregame.js Enable main menu music. 2006-05-05 17:01:02 +00:00
functions_page_session_manual.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_session_status_commands.js # Update to technologies. 2007-04-22 01:09:50 +00:00
functions_page_session_status_pane.js - Removed some debug spam. 2006-10-29 17:22:14 +00:00
functions_page_session.js # Added return-to-menu hotkey. 2006-10-08 02:51:16 +00:00
functions_sim_entity.js # Bug fixes and more game setup options. 2006-10-08 17:34:46 +00:00
functions_sim_player.js # Bug fix 2007-03-16 10:05:05 +00:00
functions_utility_animation.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_coord.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_list.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_utility_music.js Removed some console spam from playing unit sounds. 2006-09-10 23:51:08 +00:00
functions_utility_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_test.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility.js # Bug fix 2007-03-16 10:05:05 +00:00
hello.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
setup.xml GUI Updates: 2006-03-03 00:02:01 +00:00
sprite1.xml # Loading screen now uses dynamic textures for random backgrounds. 2006-05-25 03:05:06 +00:00
styles.xml * Minimap buttons are in place and clickable (though not actually hooked up with any events yet). The arc buttons still don't look quite right, but artist intervention will no doubt set me right. 2006-03-18 17:42:37 +00:00