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forked from 0ad/0ad
0ad/source/lib/file/archive/archive_builder.h
2009-04-18 17:51:05 +00:00

38 lines
1.3 KiB
C

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* automatically bundles files into archives in order of access to
* optimize I/O.
*/
#ifndef INCLUDED_VFS_OPTIMIZER
#define INCLUDED_VFS_OPTIMIZER
extern LibError vfs_opt_rebuild_main_archive(const char* trace_filename, const char* archive_fn_fmt);
extern void vfs_opt_auto_build_cancel();
extern int vfs_opt_auto_build(const char* trace_filename,
const char* archive_fn_fmt, const char* mini_archive_fn_fmt, bool force_build = false);
extern void vfs_opt_notify_loose_file(const char* atom_fn);
extern void vfs_opt_notify_archived_file(const char* atom_fn);
#endif // #ifndef INCLUDED_VFS_OPTIMIZER