.. |
GameSetup
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ia32.asm: add explicit init function (simplifies other code)
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2005-09-20 04:05:23 +00:00 |
Network
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
scripting
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
XML
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
CConsole.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
CConsole.h
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host of changes to accommodate Atlas:
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2005-08-14 23:34:37 +00:00 |
CLogger.cpp
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VS2005 compatibility fixes and warning adjustments:
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2005-07-02 21:42:55 +00:00 |
CLogger.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
ConfigDB.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
ConfigDB.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
CStr.cpp
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
CStr.h
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
CVFSFile.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
CVFSFile.h
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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2005-01-17 04:52:02 +00:00 |
Encryption.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
Encryption.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Error.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Errors.cpp
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Fixed mmap bug, and GUI memory leak.
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2005-07-28 17:39:27 +00:00 |
Errors.h
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Changed PSERROR to inherit from std::exception
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2005-05-24 00:00:40 +00:00 |
FilePacker.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
FilePacker.h
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CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
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2004-12-15 14:26:21 +00:00 |
FileUnpacker.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
FileUnpacker.h
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
Font.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
Font.h
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
Game.cpp
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TextureManager: stopped memory leaks
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2005-08-09 21:26:40 +00:00 |
Game.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
GameAttributes.cpp
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
GameAttributes.h
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ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
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2005-04-03 05:02:00 +00:00 |
GameRecord.cpp
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
GameRecord.h
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- A lot of small network fixes
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2004-09-21 14:40:43 +00:00 |
Hotkey.cpp
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Water source code :|.
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2005-09-18 03:47:15 +00:00 |
Hotkey.h
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Water source code :|.
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2005-09-18 03:47:15 +00:00 |
i18n.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
i18n.h
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Renamed translate() to I18n::translate(), to minimise conflicts
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2005-05-22 22:58:27 +00:00 |
Interact.cpp
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Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them).
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2005-09-06 19:30:41 +00:00 |
Interact.h
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Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them).
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2005-09-06 19:30:41 +00:00 |
KeyName.cpp
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include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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2005-01-27 15:31:06 +00:00 |
Loader.cpp
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
Loader.h
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
LoaderThunks.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
LogFile.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
LogFile.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
NPFont.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
NPFont.h
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
NPFontManager.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
NPFontManager.h
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Added PASAP entity systems
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2004-05-21 23:46:16 +00:00 |
Overlay.cpp
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Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
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2005-06-20 15:14:36 +00:00 |
Overlay.h
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New terrain properties stuff, gcc compatability and updated unix debugging stuff
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2005-08-07 21:58:36 +00:00 |
OverlayText.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
OverlayText.h
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Fixed #includes.
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2004-05-29 20:50:23 +00:00 |
Parser.cpp
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(as before, belonged in the previous batches)
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2005-09-02 02:58:40 +00:00 |
Parser.h
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Minor warning-fixes and miscellaneous tidiness
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2005-06-20 22:04:08 +00:00 |
Player.cpp
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
Player.h
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Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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2005-02-27 22:11:26 +00:00 |
Profile.cpp
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- Linux/GCC (as usual :P)
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2005-05-18 05:32:09 +00:00 |
Profile.h
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Gathering and unit training (engine-side); also other minor improvements
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2005-04-15 04:23:33 +00:00 |
ProfileViewer.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
ProfileViewer.h
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- Linux/GCC (as usual :P)
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2005-05-18 05:32:09 +00:00 |
Pyrogenesis.cpp
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Pyrogenesis.h
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debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
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2005-05-11 18:56:30 +00:00 |
Singleton.h
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scripting-interface improvements
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2005-08-09 16:02:15 +00:00 |
Sound.h
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stripped some headers from deprecated prometheus.h => huge rearrange
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2004-06-03 01:43:33 +00:00 |
StringConvert.cpp
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ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h
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2005-07-20 04:53:58 +00:00 |
StringConvert.h
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Corrected string conversion slightly
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2005-03-22 12:09:11 +00:00 |
ThreadUtil.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
UniDoubler.h
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Added CStr and some other things to precompiled.h, to reduce build times.
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2005-06-01 20:12:45 +00:00 |
utf16string.h
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
Util.cpp
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dyn_array: use memcpy2
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2005-09-10 14:28:55 +00:00 |
Util.h
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moved ps/X* to ps/XML/
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2005-08-14 23:50:37 +00:00 |
Vector2D.h
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Minor changes to sound-script interface.
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2004-11-15 22:30:01 +00:00 |
VFSUtil.cpp
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
VFSUtil.h
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
World.cpp
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Minor fixes
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2005-08-16 19:51:18 +00:00 |
World.h
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host of changes to accommodate Atlas:
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2005-08-14 23:34:37 +00:00 |