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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-05-08 15:23:34 +00:00
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art Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic. 2011-05-08 04:19:05 +00:00
audio Updated Ogg file size. 2011-05-08 08:10:05 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Changed release name 2011-05-07 15:23:11 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9486. 2011-05-08 15:23:34 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Fix tests 2011-05-06 17:04:32 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00