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Matei
005983f237
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
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This was SVN commit r3995.
2006-06-09 23:04:47 +00:00
..
art
bumpier water
2006-06-09 09:39:25 +00:00
audio
Replaced - with _ in GUI
2005-01-01 12:06:17 +00:00
entities
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
gui
# Loading screen now uses dynamic textures for random backgrounds.
2006-05-25 03:05:06 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
bumpier water
2006-06-09 09:39:25 +00:00
scripts
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
shaders
Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should).
2006-05-31 22:39:29 +00:00
technologies
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
temp
This was SVN commit r3661.
2006-03-18 05:49:56 +00:00