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Ykkrosh 8e02ec84f9 Updated OpenAL to 1.1 (which no longer includes ALUT).
Changed player-id code a bit so the entity and actor and unit should
stay in sync more often. (The entity/actor/unit mixing still looks a bit
dodgy and unreliable, though.)
Simplified console help code.
Allowed init/shutdown to be done with the simulation/world/etc parts
disabled (so the actor viewer can load faster).

This was SVN commit r4289.
2006-09-02 21:20:25 +00:00
..
graphics Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
gui # Optimised minimap drawing 2006-08-27 22:51:53 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
renderer Mac gcc complains about mixing size_t, uint etc.. 2006-09-01 06:59:29 +00:00
scripting Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
simulation Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
main.cpp Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00