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2004-08-25 11:44:11 +00:00
binaries Removed terrain.raw ... ScEd no longer needs it (generates flat map instead of using this as its default heightmap). 2004-08-25 09:35:28 +00:00
source now verify glActiveTexture != 0 in GL extension check (in response to bug #18) 2004-08-25 11:44:11 +00:00
terrain Initial revision 2003-11-03 16:17:21 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00