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forked from 0ad/0ad
0ad/source/ps/GameSetup
janwas 97db62c944 fix handling of non-CP1252 characters in paths
(added wide-character versions of posix opendir etc. - on Windows, we
must not convert to UTF8)

This was SVN commit r7243.
2010-01-05 19:44:30 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Atlas.h Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp implement changes suggested by Philip: 2009-11-09 20:53:48 +00:00
Config.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
GameSetup.cpp # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
GameSetup.h Add GPL header 2009-04-18 17:00:33 +00:00
Paths.cpp fix handling of non-CP1252 characters in paths 2010-01-05 19:44:30 +00:00
Paths.h fix handling of non-CP1252 characters in paths 2010-01-05 19:44:30 +00:00