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forked from 0ad/0ad
0ad/source/ps/scripting/JSInterface_VisualReplay.h
2017-07-06 16:20:18 +00:00

38 lines
1.7 KiB
C++

/* Copyright (C) 2017 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_JSI_VISUALREPLAY
#define INCLUDED_JSI_VISUALREPLAY
#include "ps/VisualReplay.h"
#include "scriptinterface/ScriptInterface.h"
namespace JSI_VisualReplay
{
bool StartVisualReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directory);
bool DeleteReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& replayFile);
JS::Value GetReplays(ScriptInterface::CxPrivate* pCxPrivate, bool compareFiles);
JS::Value GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName);
bool HasReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName);
JS::Value GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName);
void AddReplayToCache(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName);
void RegisterScriptFunctions(ScriptInterface& scriptInterface);
CStrW GetReplayDirectoryName(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName);
}
#endif