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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/common/network.js
Ykkrosh 7a58980ad6 Remove unneeded genericity
This was SVN commit r7712.
2010-07-07 10:47:20 +00:00

22 lines
523 B
JavaScript

function getDisconnectReason(id)
{
// Must be kept in sync with source/network/NetHost.h
switch (id)
{
case 0: return "Unknown reason";
case 1: return "Unexpected shutdown";
case 2: return "Incorrect network protocol version";
case 3: return "Game has already started";
default: return "[Invalid value "+id+"]";
}
}
function reportDisconnect(reason)
{
var reasontext = getDisconnectReason(reason);
messageBox(400, 200,
"Lost connection to the server.\n\nReason: " + reasontext + ".",
"Disconnected", 2);
}